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Old Jul 02, 2007, 11:48 PM // 23:48   #41
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Quote:
Originally Posted by Sarevok Thordin
Because touch ranger is the most nooby build in the game. You just mindlessly spam those 2 skills, with the odd running/evasion stance if need be.
I hate to burst your bubble... but Touch Ranger is far from it. BoA/SP assassin type builds are the most nooby things in the game. A toucher actually needs some competance to play properly... the sin just picks some random target, cycles 1 through 6/7 and runs off to hide. You could actually set up a macro for a BoA/SP sin and it would have a very high degree of sucess...

I always laugh at people who whine in local during ABs that there opponent should stop running off... it just gives me something to laugh at.
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Old Jul 02, 2007, 11:50 PM // 23:50   #42
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Quote:
Originally Posted by Sarevok Thordin
Because touch ranger is the most nooby build in the game. You just mindlessly spam those 2 skills, with the odd running/evasion stance if need be.
lol, i think i have to give that one to the guy using gladiator's defense vs a monk.

yeah, the runner thing is when someone in ta or more likely ra just run away when it's obviuos they're going to lose. those people should just use the /dance tactic and take it like a man (or woman).

kiting is something completely different (equivilant to stepping out of an aoe).
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Old Jul 02, 2007, 11:59 PM // 23:59   #43
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Quote:
Originally Posted by Voltar
lol, i think i have to give that one to the guy using gladiator's defense vs a monk.
There is a difference between build and catastrophe :P

Quote:
Originally Posted by Evilsod
I hate to burst your bubble... but Touch Ranger is far from it. BoA/SP assassin type builds are the most nooby things in the game. A toucher actually needs some competance to play properly... the sin just picks some random target, cycles 1 through 6/7 and runs off to hide. You could actually set up a macro for a BoA/SP sin and it would have a very high degree of sucess...
Agreed they are a bit noobish too.
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Old Jul 03, 2007, 12:15 AM // 00:15   #44
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Quote:
Originally Posted by Evilsod
I hate to burst your bubble... but Touch Ranger is far from it. BoA/SP assassin type builds are the most nooby things in the game. A toucher actually needs some competance to play properly... the sin just picks some random target, cycles 1 through 6/7 and runs off to hide. You could actually set up a macro for a BoA/SP sin and it would have a very high degree of sucess...

yeh almost every sin todays uses the same build.
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Old Jul 03, 2007, 12:39 AM // 00:39   #45
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I remember a while back I was playing boon prot and faced a team with a W/Mo and touch ranger who tried to monk stomp me. I ran around in circles while my team took them apart, and after the match the W/Mo pm'd me with "stop running you vagina"

I naturally inquired about why I couldn't kite, and he replied that there was a difference between kiting (doing something useful) and running (not?), and I was running...

Well I guess there wasn't much use for me in the first place in that battle, I don't think I fired off a single heal... :P
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Old Jul 03, 2007, 01:04 AM // 01:04   #46
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Originally Posted by Cherng Butter
Well I guess there wasn't much use for me in the first place in that battle, I don't think I fired off a single heal... :P
monks tank in pvp
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Old Jul 03, 2007, 01:13 AM // 01:13   #47
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Quote:
Originally Posted by phallanxian
kiting is to be expected, however catching a ranger with escape and every other run buff under the sun and bodyblocking him into a corner and stabbing him to death is very satisfying
Haha. That's funny.

I've been that guy. I made a black wammo called Something "snowman" and loaded up with running skills and heals.

I got cornered by the dreaded fate of all runners... the laggy band death
("laggy band" is a rather fitting term for a rubber band, where i come from here in the UK).

During that match, a person who was doing the locomoton behind me told me "That is a truly horrible build" lol.
At least they took it in good spirits and worked as a team to trap me.
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Old Jul 03, 2007, 01:30 AM // 01:30   #48
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Wow. I joined RA just to see if this was true; I kited a dervish only to have him respond "faggot coward".

Yeah, this is definately a problem, but there's an easy solution: just don't care. It's not like their words mean anything. In the end, kiters vs. non-kiters, usually, the kiters will win. So just laugh in their face when you find them on the ground.
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Old Jul 03, 2007, 06:47 AM // 06:47   #49
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To come back at the touch ranger discussion, there is no such thing as a lame build there are only lame players.
I think touches are really good in AB because they got all the qualities needed to survive:
Speed boosts: u have to go from shrine to shrine as fast as possible
1v1 master: a toucher can stand his ground in 1v1 situations most of the times (when u face a person with snares u will lose, but hey every build has flaws). They can kill stance warriors very easily.
a lot of self heal: by touching he gains back a lot of health and does dmg at the same time
solo shrine capping: a toucher can solo most shrines by him self.

So if u don’t make a specific ab team build with 4 players with specific roles, then touch is imo the one of the best builds to match up in a random pug group. Ill go for a toucher in my group any day instead of a wammo.
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Old Jul 03, 2007, 07:28 AM // 07:28   #50
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My most memorable moment has to be when I was playing a degen ranger with pin down. I crippled/bled/poisoned some warrior while standing on one of the opposing hills in the shiverpeaks random arena and he was dead before he got to me. He left the match and spent the following 10-15 minutes ranting how he hates "sorry azz runners".

Did I mention I was standing still?


What I get the most grief for these days is using [skill]Gaze of contempt[/skill] on 55 monks or avatars, and [skill]distracting shot[/skill] on eles and necros. It's amazing how much time they're willing to spend ranting to me in pm's instead of trying to work around it.

I guess the lesson of the day is that if your build doesn't work, flame people using cheat tactics against it until they stop and try again.
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Old Jul 03, 2007, 08:01 AM // 08:01   #51
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Think what you will about touchers as said above they are not really what defines a noob build or the person who plays it. But then, what is a noob build? If you mean builds that work really well then alot of things should be classed as noob builds. It's the usual reaction from our very humble intelligence as humans to judge successful things with negativity.

So let's just stick with calling those people with bad sportsmanship noobs, if that is entirely necessary.
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Old Jul 03, 2007, 08:07 AM // 08:07   #52
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Quote:
Originally Posted by Melon
I was reading some other thread about AB where some dude said that each death should give 5 Faction to discourage runners. I'm not sure exactly what kind of runner he meant and i do not base my "oppinion" on his statement.

However, i've numerous times been whispered where some extremely hostile person has called me a noob for being a "runner". I then right away know that this person does not play GvG at all. I and probably many other GvGers are used to "kiting", to save yourself from damage and give monks a break in GvG. This habbit is something that is implemented in your backbone and you use it everywhere.

Now, what these morons in RA,AB, TA, HvH, whatever don't realise is that you are not an noob runner for kiting. A noob runner is a person who loads his bar with running skills, block skills, selfheals, whatever to stay alive or run away in RA when it's 4v1. I usually play assassin when doing "random pvping" in ra, ab etc, I can't just stand like an dumbass and take loads of damage and die, i have to be mobile.



So please, PvE paladins out there, you can serve the light and bring justice to those horrid monsters all you want but Guild Wars pvp is not about valour, heroism and standing your ground in a glorious battle. Please keep this in mind next time you feel you have to bash someone about Kiting. I hope this message is brought to the right eyes, if you know you are not one of them then have a cookie and be happy.
I was the dude who said 5 faction for dying in battle. I think it fits in with the role play aspect of GW, you put your life on the line for your faction and die for your faction, they should reward you.. No? In the US military a soldier is compensated for being wounded through one method or another. (I know this is a long stretch, but you get the point)

Let me define my term of runner, which by the sounds of it, is nothing like anyone here has stated...

I myself, kite almost every PvP match I'm in. Why? Because when I do, I'm 99.99% sure by kiting my opponent an opportunity in which I can take him or her down will become a possibility. This is what I believe most Kiters follow this same philosophy as well.

Example: You're an assassin mobbed by a group of warriors, you start running, all but one leave you. This one warrior is rather persistent, so you let him chase you while your energy and skills recharge. Alas, you're ready for your combo, unleash it on him and get a quick kill, now that hes completely ventured away from his allies and is unprotected.

*Kiting is a valid tactic, its practical, and in no sense a noob tool.

Now running to me is like kiting, but for a completely different reason. You and opponent go mono a mono. One on one, you and him are the last of a dawning battle and all but you and him are dead. He or she cannot beat you, he has no stance removal and your stances keep you more then safe from his or her melee attacks, your damage brings him to the edge of death. He runs like a headless chicken, and then stops when you discontinue chasing him. (Now I've experienced this many times, I've waved to opponents literally 20-30 feet away from me in game who are simply sitting and letting themselves regain) Now up until this point, he has been kiting, albeit to an extent; but this is where kiting's ugly cousin "running" pops its ugly head in. He charges back at you but once again his melee attacks and skills provide him no luck, you bring him to a small sliver of HP left again. But what now? He runs away once again. He cannot beat you, he is doing nothing practical, he is merely wasting your time. Sure enough as the battle continues and you forget about this opponent (which you may), he pops up once again. You're at a res shrine sapping every second you can against an overwhelming force, every second they spend trying to kill you is a second not spent capping another cap shrine. You finally fall to the dirt, this same opponent now over come with ego and joy believing he was the soul cause of your death, now begins emoting on your defenseless corpse.

*Running is unlike kiting because, Running has no effective purpose. It does not benefit either player and is simply a childish tool of annoyance.

This is an action which is directly linked to aggravation, he tried to kite you, failed and thus became a simple "runner". Now angered by his own lack of skill (or if he was in denial and had been flaming you, your lack of skill would be the reason he failed to kill you) he takes pleasure in feeling as if he was the true victor of this PvP dilemma. The biggest difference between kiting and running is, Kiters know they can tactically over power their opponent given the right amount of time to refresh themselves and strike back, Runners are too egoistic to swallow their pride and wasting 10-15 minutes of your time is much more worth it then falling to your blade.

My point being, if you give a faction reward for dying. A player will be much more inclined to not become a "runner", its much easier to swallow your pride when theres a dollar bill at the end of the stick. If you know what I mean.

Last edited by Nevin; Jul 03, 2007 at 08:15 AM // 08:15..
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Old Jul 03, 2007, 08:42 AM // 08:42   #53
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So if you get 5 faction for dying...

What's the incentive to actually do anything?
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Old Jul 03, 2007, 09:32 AM // 09:32   #54
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perhaps to have the pleasure to bash in other humans?

i have to say i hate touch rangers... they are annoying and most of the time when im running from them they keep after me T.T this is one reason... the other is because melee rangers are dumb... using a bow is so much satisfying as we can see our foes die before even touching our toes...

oh well... despite that... its not a bad build... never will i use it... but its not bad... same as those R/A daggers build
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Old Jul 03, 2007, 10:53 AM // 10:53   #55
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Quote:
Originally Posted by Seissor
See PROFESSIONAL players do this thing we like to call, KITING.
"A professional works to receive payment for an activity"

Unless you are getting payed to play, you aren't a professional.
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Old Jul 03, 2007, 11:55 AM // 11:55   #56
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probably not even a semi pro ^^
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Old Jul 03, 2007, 12:10 PM // 12:10   #57
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If you're running in PvP because you know it will help your/team's cause then by all means do it. E.g. running away from a warrior so that they overextend and die. However, if you're running away and there's no chance of winning (your entire party is dead with no rez sigs and no means by which your rez sig can be recharged, your party has left, so on..) I think you should be shot.

I don't really get pissed off about much in GW, but when you're on a 9th win in RA and there's someone build to run and your team just isn't built to take them down it really makes me rage. Especially when they're like "am i making you rage?..we're nearly at droks"

Exterminate the griefers!
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Old Jul 03, 2007, 12:24 PM // 12:24   #58
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I recently had a Sin who was taking the fact that I had killed him three or fours times personally, chase me half way round the map.

I took him to our Elementalist shrine, and he subsequently died... awwwww.

Of course I was the noob for running away ;-)
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Old Jul 03, 2007, 01:49 PM // 13:49   #59
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I love people who run high damage builds that require you to be at the same exact speed as them, without them running speed boasts or snares.

Then again this is not build wars, so no one should run any skills to adjust speed . It causes an unfair disadvantage to builds who do not wish to adjust.
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Old Jul 03, 2007, 03:04 PM // 15:04   #60
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Quote:
Originally Posted by Skuld
"A professional works to receive payment for an activity"

Unless you are getting payed to play, you aren't a professional.
Thank you for taking what I said to the highest degree of literal translation.

When someone says they are so hungry they could get a horse, dont go to the cops screaming theres a madman on the lose with a taste for seabiscuit.

Payment? Other than faction, fame, points towards a title? It may not be legal tender to you, but its payment. And actually, if you wanna break EULA, you could get a high ranked account and sell it for real world money. Seems like payment to me.
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